Software Engineer

Your Career At Tetravue

We are looking for enthusiastic and dedicated pioneers to join us in what is sure to become a revolutionary period that will shape the future of mankind. Self driving cars, 3D movies, immersive AR/VR experiences, and architecture are just a few of the applications our 4D HD camera is facilitating!

We offer medical, dental and vision plans, 401K with company match, breakfast, lunch, snacks, and more importantly a collaborative, energetic and innovative work environment, where all team members are respected and appreciated for their contributions.

We have gone from five employees in January 2017 to over 25 today, and still have more positions open.  If you are ready to join a great company with a mind-blowing team of professionals, APPLY NOW!

Software Engineer

Status: Full-Time, Exempt
Reports To: Lead Software Engineer

About TetraVue:

TetraVue has developed a flash LiDAR system that generates full motion, 3D, high definition video with range information for 2 million pixels in each flash. The system, which is ideally suited to meeting the requirements for ADAS, Autonomous driving and other machine vision and robotics applications is accomplished using commercially available, high volume components used in other product areas (e.g. cell phone cameras). 

Founded in 2008, the company demonstrated and developed the technology with funding from the DOE and other government contracts before shifting focus to automotive and other commercial applications last year. Investors include Robert Bosch Venture Capital, Samsung Catalyst Fund, Foxconn and Nautilus Ventures Partners investors.

Job Summary:

The Software Engineer is responsible for the development and implementation of software that acquires, processes, and displays 3D data from TetraVue’s LiDAR system.

Principal Duties:

  • Port algorithms to work on a GPU
  • Optimize and profile existing GPU based code
  • Maintain and expand Software suite that will be used for demonstration and prototype implementations
  • Interface with different hardware through existing APIs or driver development
  • UI/UX design and implementation
  • Implementing tools for LiDAR system testing
  • Implementing state-of-the-art-techniques to render 3D data

Required Skills and Qualifications:

  • Bachelors degree in Computer Science or Computer Engineering with 5+ years’ experience in developing GPU based applications
  • Languages and APIs: C/C++, at least one of OpenGL or CUDA (3+years)
  • Experience working in a Linux environment

Preferred Skills:

  • Experience interfacing with hardware (Cameras, Sensors, etc)
  • Experience with using OpenGL for texture meshing and surface reconstruction techniques
  • Experience building Qt apps using QML, C++, and OpenGL or OpenGL ES
  • Experience in UI design and implementation
  • Experience with VTK (visual took kit) libraries
  • Prior experience with 3D visualization of point cloud data and LiDAR data
  • Comfortable working in a Windows or Linux environment

Disclaimer: “The above statements are not intended to be an exhaustive list of all responsibilities, duties and skills required of personnel so classified. Nothing in the job description restricts the company’s right to change, assign, or reassign duties and responsibilities at any time for any reason.”

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